I have been a gamified education hold out. I am skeptical of using games that portray themselves as learning tools because I have seen a lot of them that are really just worksheets which reward you for getting the answer right. Now, these may be good for review, but not for really teaching concepts. There was also this fear that as a high school teacher I would delegitimize what I was teaching by using games.
Because I try to keep an open mind, I decided to sign up for a gamified session at ISTE.
The presenter, Jon Spike, was an engaging presenter with a great deal of nerdy humor. He made the case for using games during lessons and throughout units. However, the most effective thing he did with his presentation was not the fun contests or simulations which he demonstrated, it was the ability to align the games he discussed with standards, blooms taxonomy, and digital learning competencies
I learned a great deal during the session and while I still believe that there are a number of games out there that masquerade themselves as educational, I have found value in gamified lessons.